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Oh, what do you think of the difficulty of the opponent? Not too hard? You seem to be racing pretty close. ๐Ÿ˜ Like it should.

LOL, there i was thinking i got better ,but difficulty was lowered maybe?

Anyway,i have not noticed the car jumping yet.

Tonight  i'll race again.

its getting better and better :)

(+1)

What I did: max amount of throttle is lowered from 97% to 90-95% at intermediate difficulty, but I increased the cornering speed from 90% to 95%. So it's a bit more balanced I guess. I'm not sure if that makes it easier. I usually play on hard setting and then it's all 100%. ๐Ÿ˜

Make sure that you use the chase cam. The little ramps are located near the end of the first beach stage on the right side of the road, at the cloudy/rain part. I'm going to tweak it though. You'll notice that the car goes straight ahead while in the air, but I want to see if it's more fun when it's still turning in.

yeah, the little ramps are fun :) only downside i found was that sometimes cars drive offroad, i mean driving on the grass or sand okay, but alsp through pillars, see picture with red car on the right.

can that be solved?

Yes, it's the most important reason why OutRun mode is still a work in progress. In all other modes, stages appear in a linear order, so the ai cars look through the list of road pieces in order to know how many lanes there are and which corner is coming up. In OutRun mode you have branches and therefore the ai cars have to recalculate with each branch the player takes to know in which stage they are driving. They regularly mess this up. They basically think that they are driving in a different stage with 5 lanes instead of 3 and therefore they don't interact with the roadside objects. It's a real pita to program this. ๐Ÿ˜… But I'll fix it eventually.

ah yes,totally forgot it was a work in progress .

my bad.

Keep up the awesome work.

btw. i did not find the chosable Porsche you mentioned earlier...

Have you finished the Turbo OutRun mode? If you did, the Porsche should be available. If that's not the case, I'll have to figure out what's wrong...