Firstly, Thank you for leaving a detailed feedback!
Yes the controls do take a bit of getting used to but at the moment, these were the easiest controls to go with (as there is the issue of control inversion with WASD), it does make the game harder as you mentioned you end up using them wrong sometimes - so a skill graph is there! 😉 I mentioned in another comment that the best thing to do so that everyone can enjoy the controls is to have control mapping! Let's see if I end up adding that after the jam :)
YES, it is procedural! There are pop up scores for enemy hits 😅but I realized its kind of small & fast so it can be hard to see in between all the action.
That is not how it is setup actually, but due to the way the game works it is an undesired result, if you die and don't press any of the abilities buttons, you can either go to main menu or restart - main menu shows leaderboard & restart skips through to new game!
Well, It makes the enemies more unpredictable so it keeps the player on his toes! Obviously I've made sure that the enemy doesn't just spawn right next to the player that would be frustrating.
Once again thank you for playing the game & giving a good feedback! 😁