0.5.1.0
Additions:
- The game's timescale is now a little slower, around ~12%. I found the game was a bit too fast and chaotic, and this should help that.
- Added one more thing to the "Get The Ball Rolling" tip.
- Added a visual indicator for when time is being sped up during variable speed.
- Added another tip for full armour sets.
Other Changes:
- Changed some visuals for angry and sick heroes.
- Tweaked the tutorial a bit.
- Variable time will no longer speed up if the hero is gathering or training.
Balance:
- The recruitment, services and bank will now open at 6am and close at 8pm.
- Project raid maps are now bigger.
- The Guide now caries a lot more money to buy stuff.
Bug Fixes:
- A system for heroes to intentionally oversleep wasn't being calculated properly. (At a certain point, it'd always go off, and would never go off before then.)
- Ruby Gemstones are no longer classified under the $PWDR commodity group.
- Fixed an issue related to duplicate entries in the crafting system.
- Fixed the clickboxes for furniture.
- You can no longer select and drag furniture while not on the furniture tab.
- Fixed door and window stat calculations.
- Fixed some hover issues.
- Fixed finished projects still showing up on the schedule occasionally.
- Fixed the rooms saying they have far more merchants in them than they really do.