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0.5.1.0

Additions:

- The game's timescale is now a little slower, around ~12%. I found the game was a bit too fast and chaotic, and this should help that.

- Added one more thing to the "Get The Ball Rolling" tip.

- Added a visual indicator for when time is being sped up during variable speed.

- Added another tip for full armour sets.

Other Changes:

- Changed some visuals for angry and sick heroes.

- Tweaked the tutorial a bit.

- Variable time will no longer speed up if the hero is gathering or training.

Balance:

- The recruitment, services and bank will now open at 6am and close at 8pm.

- Project raid maps are now bigger.

- The Guide now caries a lot more money to buy stuff.

Bug Fixes:

- A system for heroes to intentionally oversleep wasn't being calculated properly. (At a certain point, it'd always go off, and would never go off before then.)

- Ruby Gemstones are no longer classified under the $PWDR commodity group.

- Fixed an issue related to duplicate entries in the crafting system.

- Fixed the clickboxes for furniture.

- You can no longer select and drag furniture while not on the furniture tab.

- Fixed door and window stat calculations.

- Fixed some hover issues.

- Fixed finished projects still showing up on the schedule occasionally.

- Fixed the rooms saying they have far more merchants in them than they really do.