that was it! the moment wasn't defined correctly!
Unfortunately, another minor bug has arisen. The sprite now animates, but chromic aberration disappears when the actual animation takes place. What i mean is, when the texture 'breaks' into little pieces, the aberration stops taking place.
thanks for being helpful :)
*edit* Just noticed this, but the glitch effect doesn't seem to be being applied correctly, the result doesn't match the sprite (im using the demo noise 5)