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BallisticGhoulGames

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A member registered Nov 29, 2019 · View creator page →

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thanks so much! Turns out the issue was the noise sprite didn't have 'seperate texture page' turned on! It works perfectly now!!
Thanks for all your help!

(2 edits)

i changed sprite_width and sprite_height to sprite_get_width(sprite_index) and sprite_get_height(sprite_index)I tried changing the texture of the noise sprite to not have the opacity it previously featured, so it should do it by one pixel (the project I'm working on is pretty low in resolution). However, it didn't seem to do anything.

Heres the code in my 'Draw' step right now:

moment += spd; 

if moment >= sprite_get_width(spr_noise){     moment = 0 } shader_set(shd_glitch) 

fnc_glitch_config(moment, spr_noise, sprite_get_width(sprite_index) / image_xscale, sprite_get_height(sprite_index) / image_yscale, 1, 1) 

draw_self() 

shader_reset()

is there a way i can export from the demo? What i mean is, import the sprite, do the glitch config through the demo, then copy+paste over to my game?

I can provide more information if necessary. 

(1 edit)

that was it! the moment wasn't defined correctly!

Unfortunately, another minor bug has arisen. The sprite now animates, but chromic aberration disappears when the actual animation takes place. What i mean is, when the texture 'breaks' into little pieces, the aberration stops taking place.

thanks for being helpful :)

*edit* Just noticed this, but the glitch effect doesn't seem to be being applied correctly, the result doesn't match the sprite (im using the demo noise 5)

Hey this is super awesome thanks!
I'm experiencing a small issue, the glitch effect is applied, but it doesn't animate.

Help would be appreciated :)

Whoops

I love the new black holes.

Thank you!

What program do you use in the example above? Is it a special program?
You should Update this pack for 1.17.
Another idea, Isometric Creatures?

Cool! I'm exited to see what you do next!

It looks epic!

One question though, will you be making tilesets for all of your enemy packs?

Wow! This is epic!

You should make a sci-fi vehicle asset pack

Thanks! I originally wanted it to be actual 3d models but I couldn't figure out a good sprite editor for it.

ok thx

Ah I see, so Is this a problem?

What do you mean?

cool!

Thank you!

Could you put the palette you used? It would be very helpful!

THX!

Wow Awesome!

I love your art style!

I like how the War droid and the Assassin look similar! Was that on purpose? If so I think it is very coo

Awesome! I may use all your Si-Fi assets for my game, except for the brawler, witch is super cool BTW, because I can't spend money!

So Awesome assets, I'll put a link to the game when I'm done, and I'll put you in the Credits!

It's so cool!

I love these assets! I'm using them in my game, I'll make sure to put you in the credits! (I'll send you a link to the game when I'm done.)

Thx!

Thank you merwok, but I actually made this tileset in Tic-80! I like to use it more because it has more sprite space.

I did use tags BTW

I don't really know how to add a license,(I'm kind of new too itch.io)

And I'm pretty sure this asset pack is PNG (It's not multiple files)

Nice! Do your other assets use the same palette?

The Sprites are so cute!!

So cool!

Love it!

I love your pixel art!

I love it!

Is it a 16 color palette?

Great work!