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(1 edit)

Nice game! I really like the idea, but I think there are some things that could be changed. The camera shake is too intense, and there is slight camera movement after aiming is started, which makes it difficult to hold a position when aiming. The bounce raycast is also too small and sometimes does not accurately predict where the player will go. I also think the rotating tower enemies with the laser should have a more visible laser, it does not appear until the laser is facing the camera. Overall, nice work!

Thank you for playing and providing constructive criticism. I'll work on the post processing and aim mechanic, they surely could use some refining.