Very impressive demo, with a neat concept! The TV and channels as a framing device work really well (love the channel surfing!), and the one current feels really impactful. The characters throughout the story, even outside of the Big Comfy Couch -zone feel really in line with 90s aesthetics, from CrashBox to Mac Tonight, in a way that really solidifies the world and TV concept. The slow push past typical 90s gross to full on body horror worked really effectively too in that context, and the sound effects and snippets of voice acting here and there really made the whole thing viscerally unpleasant at times, in a genuinely impressive way. My stomach literally went queasy at points, which is a wild thing to get from a game made in just a month. Great job, and congrats to the whole team!