I’ve seen a lot of really good bolt-genre-a’s-staple-mechanic-onto-genre-b’s-gameplay-goal in this jam and this is one of my favorite takes!
Very impressed with the presentation; the soundtrack is vibrant and the pixelart simple and solid. The keyboard options are a very clever way of combining comfort settings with the strategic depth of what you can form words out of.
My only suggestions are either minor or repeated below - I think my only unique one was that it might have been nice to see more of the tower’s ‘map’ so to speak from the main screen; I only ever saw combat nodes and the choice between the two of them didn’t seem particularly relevant, whereas if I knew when I would likely reach a different type of node… that would have fueled some more excitement I think!
Solid entry! Well done, best of luck with future development plans!