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(1 edit)

Exporters and importers are just classes coded in GDScript, which create either a string or a binary buffer according to the format specification, and write them to disk. You can find them in the io folder, and the GUI hooks are in the IOManager class.

No, what I meant was how io/WavExporter.gd is connected to the export option and how export is  managed.
also you can check the proposal for the features on which we are thinking to work after your approval and include them in next release

That’s why I mentioned the IOManager class. That’s where the GUI is connected to the logic behind the export process. That’s where user interactions are handled, and then an exporter class handles the rest.

(1 edit)

could you please how options were add to export button for different  file types because we could not find how the option were added to the export button option list.

Also please take a look at discussion in the repo because we need you feedback and support .

https://github.com/YuriSizov/boscaceoil-blue/discussions/40#discussion-7331263

Sure, I’ll get back to you on GitHub.

(+2)

Please stop posting the same question over and over. As I’ve said, I’ll get back to you on GitHub once I have time. I appreciate your desire to help, but spamming is not helpful.