A very fun physics-based game!
I have 2 main pieces of feedback:
- A clearer distinction between objects that you can swing on vs just background art would have helped usability a lot - something as simple as making them different colors I think would suffice
- I wish there was incentive for moving fast - something like getting more points if you are moving faster. Once I figured out I could avoid most things by just swinging low and attaching to previous objects behind me to not go too high, the pace slowed down and I was able to get second place quite easily on the leaderboards, but it didn't feel as fun as when I did a super long swing that made me shoot across the screen. If you can incentivize those big swings, I think it would feel extra satisfying when you pull it off.
Nice work!