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(+1)

I appreciate the feedback! I am also pleased with the AI. It's actually very simple behind the scenes - chase player - strafe and shoot. So I was surprised that it turned out to be so fun with so little effort. The matchmaking wasn't all that easy as I would have thunk though. Had to come up with a whole new algorithm to make sure everybody plays against everybody once. Round-robin they call it. Sure learned a few things thanks to this jam!

(+1)

Damn, you hit the AI lottery in that sense, I have never gotten good AI without implementing complex conditional code 😂I did not know about round-robin as well until now!