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I’m hitting an exception in 0.22.0a in act 3, when Chastity arrives at the manor.

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/combat/combat_goons.rpy", line 23, in script call
    call combat_goon_scout from _call_combat_goon_scout
Exception: Say has image attributes ('angry',), but there's no image tag associated with the speaking character.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/flat.rpyc", line 121, in script call
  File "script/flat.rpyc", line 121, in script call
  File "script/flat.rpyc", line 121, in script call
  [Previous line repeated 1 more time]
  File "script/time.rpyc", line 654, in script call
  File "script/myroom.rpyc", line 164, in script call
  File "script/myroom.rpyc", line 164, in script call
  File "script/myroom.rpyc", line 164, in script call
  [Previous line repeated 1 more time]
  File "script/time.rpyc", line 637, in script call
  File "script/myroom.rpyc", line 164, in script call
  File "script/myroom.rpyc", line 164, in script call
  File "script/sleep.rpyc", line 923, in script call
  File "script/a3_manor_bathroom.rpyc", line 87, in script call
  File "script/a3_manor_garden.rpyc", line 208, in script call
  File "script/a3_manor_garden.rpyc", line 227, in script call
  File "script/a3_manor_livingroom.rpyc", line 107, in script call
  File "script/a3_manor_livingroom.rpyc", line 107, in script call
  File "script/a3_manor_warroom.rpyc", line 103, in script call
  File "script/a3_manor_warroom.rpyc", line 103, in script call
  File "script/a3_manor_warroom.rpyc", line 103, in script call
  File "script/a3_manor_easthall.rpyc", line 339, in script call
  File "script/a3_manor_warroom.rpyc", line 103, in script call
  File "script/a3_mansion.rpyc", line 375, in script call
  File "script/a3_mansion.rpyc", line 375, in script call
  File "game/combat/combat_goons.rpy", line 23, in script call
    call combat_goon_scout from _call_combat_goon_scout
  File "script/a3_manor_frontdoor.rpyc", line 114, in script call
  File "script/a3_sleep.rpyc", line 517, in script call
  File "script/a3_chastity.rpyc", line 250, in script
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\ast.py", line 2560, in execute
    Say.execute(self)
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\exports.py", line 1494, in say
    who(what, *args, **kwargs)
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\character.py", line 1332, in __call__
    old_attr_state = self.handle_say_attributes(False, interact)
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\character.py", line 1151, in handle_say_attributes
    if self.resolve_say_attributes(predicting, attrs):
  File "...\corrupted-kingdoms-win-linux\CorruptedKingdoms-0.22.0a-pc\renpy\character.py", line 1077, in resolve_say_attributes
    raise Exception("Say has image attributes %r, but there's no image tag associated with the speaking character." % (attrs,))
Exception: Say has image attributes ('angry',), but there's no image tag associated with the speaking character.

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Corrupted Kingdoms v0.22.0a 0.22.0a
Fri Oct 18 02:06:36 2024

I'm having the exact same issue, I don't know what could be causing it

I’m still hitting the exact same problem in 0.22.1.