What a cool game! I played it right through to the end and maxed out all my upgrades, I made it to the last level with the big boss, but then accidentally killed my last friend instead of the last enemy >:(
While the "insurance" perk is nice to have, I think it takes out a lot of the intensity that makes this game so unique. Do I farm now, or wait for them to grow up? If I have the insurance, there's no pressure on when to farm because you gain the yield anyway.
I would also love to see some clarity around how friends spawn in throughout each round, and their various stages of growth vs their yield.
Would love to see more upgrades too, even if they're stupidly expensive. I'd probably have given that boss level another shot if I had something to spend my credits on. Even if it was just like 1000 for just 1 more starting friend. But I already maxed everything out so there's no incentive to keep playing.
Maybe it would be interesting if enemies dropped meat too? Maybe rotten meat that can be exchanged for proper meat at 5 for 1 etc
A lot of the fun of this game is the simplicity, but you could definitely extend this out into a full game where you can build fencing around your animals and build a whole farm with defenses etc.
It feels like a cross between "Bunny Breeder" and "Cursorblade". Really fun!