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Hello! So super cool! 

Have you or anyone that you know of used this as a shader in Unity? To affect a specific texture in Unity or a whole scene? 

Hey! If anyone used it in that way, they hadn't shown me :D
The process was intended for non-interactive use since it's entirely Blender-based, but there can be ways of incorporating it into something more interactive, if nothing else then by pre-rendering stuff as animations and using those as textures in Unity or something like that :)