very nice visual aesthetic and enemies idea, but for the most part just walking around is a bit boring and notes feel rather cliche... Also in the (end?) one them got me and the game just stuck, I could not move but could look around...
I think it would play much better if focus was more on the gameplay (more enemies in corridors, needing to walk through crowds, etc) and the panic factor on one of them chasing you (but you don't know where is it coming from), but maybe that's just my taste ( ͡° ͜ ʖ ͡° )