Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Love the layout and the theme is super fun. I also love how the character sheet looks too. Very thematic.

I had a couple of questions:

Success/Failure: I couldn't see an explanation of what counts as a success or failure (I kind of gathered from page 2 under the description "A failed result without consequence 2-3)" but am I missing a table of what a success is? Is it just getting a 4+ on any die, or is it cumulative amount? Say I'm using a zombie trait and I can roll 2d6, do I add the numbers together, or am I just trying to roll a 4-6 on either dice?

Zombie Meter: When do we get to add points in our zombie meter? Or do we start with 4 points and they are a non replenishing source?

Overall, loving the concept and looking forward to the next edition! 

(1 edit)

Thank you so much!

You are correct, I seem to have missed a table when I was doing layout! Going to correct this immediately but essentially:

  1. Fail with consequence
  2. Fail without consequence
  3. Fail without consequence
  4. Success
  5. Success
  6. Success. Add 1 to their zombie meter.

Zombie trait 2d6 is similar to D&D rolling with advantage, so it is choose one dice result out of the two.

So zombie meter points can be accumulated as the game goes on, and used as needed/wanted in the later part of the game narrative.

Thank you so much for the clarification!!! Super helpful.