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Joie Yong

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A member registered 73 days ago · View creator page →

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Thank you very much!

Hi all, I'm a newbie writer who's been doing art and designwork in ttrpg but only started writing my own stuff last month.

I just entered my submission: Zombieees! in Santa's Village (read like Panic! at the Disco because I'm that guy) which is a module for my one-page system Zombieees. It's a kid-friendly, tongue-in-cheek horror with the option to go darker up to the GM and players' discretion. Very rules-lite and simple mechanics with lots of freedom and possibilities :)

Thanks! It's my first ever module 🫣

Awesome! No worries.

:)

I had Growing Confidence, and the last card in my deck was Box of Twinkies, which meant I was in a loop of gaining max health with no end. God mode unlocked.

Thank you! I will consider writing it when I'm out of the seasonal chaos.

Love the vibe of this so much.

In Gear 9, is "kid" a typo for "kit"?

If there is credit, I could help maybe depending the details. What is the deadline and what kind of background? You can also add me on discord if that's easier at notjoie.

I was just about to dm you about this.

Hi, thank you for the interest but I'm temporarily closing this post as I have a few offers to go through, but I may check back with you if I'm free again.

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Tried to add but it says you are not accepting friend requests right now. You can add me at notjoie.

Added!

A new example WIP thumbnail to use in composition and game design.



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My ideal role in a team will be a concept & development designer and/or a secondary artist.

I'm a professional graphic designer with UI/UX experience + art degree, freelancing in TTRPG game industry for a few years now. I'm looking to get some digital games experience, and am looking for some indie games to work on. I will only be looking for revshare or paid work in any genre, unless the project is something I'm very very interested in.

Areas and expertise:

  • 2D Asset creation
  • Layout, graphics, UI/UX design
  • Promotional stuff - I got you with all the graphics and marketing material you will need for social media, media releases, crowdfunding, convention/expos etc

Other areas (experience varies depending on project spec):

  • Concept art in landscapes and props
  • 2D splash art for in-game use - depends on the genre and style of the project
  • Writing - my writing experience is in creative writing/traditional narrative so I see this as just giving suggestions and ideas
  • Marketing - if your project is Australian-based, I am involved in some parts of the in the industry and can help advise you on funding and gaming cons and events to promote the game

Very cool, I would love to do that. If you have print guidelines, I can send you a different copy for the A5 layout.

Will this be a new tome?

This looks amazing and I am a sucker for anything Greek mythos!

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Thank you so much!

You are correct, I seem to have missed a table when I was doing layout! Going to correct this immediately but essentially:

  1. Fail with consequence
  2. Fail without consequence
  3. Fail without consequence
  4. Success
  5. Success
  6. Success. Add 1 to their zombie meter.

Zombie trait 2d6 is similar to D&D rolling with advantage, so it is choose one dice result out of the two.

So zombie meter points can be accumulated as the game goes on, and used as needed/wanted in the later part of the game narrative.