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Hi ! Nice proposition as usual ! Do you use a plugin to set avatars in 32x32px instead of 16x16px or personnal code ? I wonder if I could pick that from you. As I can see, this work fine for GB 4.xx

I used an old trick which is to just add the avatar tiles to your ascii sheet and then type in the characters that represent the avatar when inputting text. This is very helpful with that: https://gist.githubusercontent.com/RichardULZ/2920dca52989902dbb7225318256c545/r...

Thanks for the advice. So you have to sacrify characters ... It's not the best in french, we use a lot of accents ... But the render is much better than the poor 16x16px !

There are a lot of extra characters in the ascii sheet and all you need to do is identify 9 tiles you can use. If you want to do more than one portrait, you can switch the font sheet so that the other portraits use the same 9 tiles.

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Okay, my bad, I just learned that the !F command can change the font right now !

That is perfect, a great thanks for the help with this trick !