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I will decide to make him a brand new character instead. BTW, can you make a different condition for him to give the player good luck? Giving him an apple seems kinda challenging, not to mention there is no in-game way to tell how to make him grant good luck.

(2 edits)

Ok, I'm changing his mechanic that if you give him a hug (clicking on him) he'll give you good luck to make it easier, I'm also changing his voicelines to:

Idle: I'm the luckiest kid in the world, i'll share my luck with everyone who's kind!

Interacted: Aw shucks! Thank's for the hug, for that i'll give you some of my luck! Cool!

(Note: I don't think or find apples that challenging to get, so if this change doesen't do much it's totally fine)