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Not being able to tell ahead of time what materials are present in the dungeon makes sense imho, your party shouldn't really have any fore knowledge of that.

You get two options for gathering the materials, half now for a small stamina cost, or leave until later.  If you leave till later you can gather all of those materials in the same way you did in the previous versions.  


There's a show/hide local resources button near the top right of the dungeon screen, that will open window near the bottom that shows the resource types/amounts and gives you the assign workers button, you can also just assign your workers from the Mansion screen.

Honestly at this point the dev gotta update the tutorial, most of the stuffs in it are outdated now.

I imagine it's gotten neglected somewhat as the game's major systems have been overhauled.  Personally it's been a long time since I last had the tutorial enabled when starting a new play-though so I certainly couldn't judge it's accuracy, but if we're getting new players into the game (and hopefully we are) then a fresh and accurate tutorial needs to be a priority.

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it is very neglected, I new game'd it and enabled tutorial to check if there anything new to it, and it's still the same tutorial when I first started playing this game.
which is around the time that personality still not implemented.
I just hope the dev update the tutorial occasionally, because when I played the newer version it feels like I'm going in blind lol