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(-2)

Hello, I am a novice developer. I tried to call libadb.so to execute commands, which can achieve global effects, but I don’t know how to modify a single game. Can you give me some help?

The libadb I use is this: https://github.com/thedroidgeek/oculus-wireless-adb

I know that executing adb shell setprop debug.oculus.textureHeight 3380 && adb shell setprop debug.oculus.textureWidth 3072 can modify the texture quality of the game, but this is a global effect and cannot be applied to a single game.

It's not possible to do that through adb alone.

That's why Quest Game Tuner exists: It automatically applies settings the moment you open a game, and reverts them when you close it.

(-1)

Can you tell me the principle of implementing the code? Or related documentation tutorials

I'm not going to give guidance on how to replicate a tool I've spent countless hours on, but you can join the discord if you want to discuss general development.