i give up on this fuckin parkour...
Do you really like the game that much? I'd just probably abandon the game if I got to the impassable segment.
I recently improved the controls in 2d space, and added a workaround in 3d so I don't have to parkour. I'll post it tomorrow.
But lately I've been thinking of changing the vector of the game, to make it more linear, without 3d and puzzles.