Incredible job! It's impressive to make a single whodunit within a month, let alone five... the mysteries all felt good, and the characters really likeable. I also loved their designs - all were incredibly cute, and the outfit/fashion design was great (especially Horse and Cat!). All the UI also felt really immersive, and the voice-acted sections felt great too - really satisfying feel all around, which is impressive given how much of the same locations we see. The music tied everything together too, and I loved unraveling everyone's pasts together. And the Freed ending felt like a very sweet interpretation of the myth! Huge congrats to the whole team!!!
The only bug I encountered was getting sent back to the Metal Case a second time... I'm not entirely sure what triggered it, since the saves wiping meant I couldn't test it too much, but the skip function registered it all as read text so it was quick to get through again!