That's a highly visual and narrative-driven game! I liked the rhyming dialogues and the reimagining of A Christmas Carol along with the riddles, but I didn't quite grasp the ending...
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Hey, thanks! The idea with the ending is you either get the “good ending” where you decide to process past pains in a healthy way or you get the “bad ending” where you decide to ignore those lessons from your young years and “carry on”. I can’t even remember what I wrote in the script but that was the idea 😅