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(+1)

I think either it's something I'm completely not aware of or it has something to do with your language setting messing up with parsing numbers (e.g. your language use comma for decimals). I think I had solved it in earlier builds but maybe the newer codes messed it up again. If that's the case, the web version shouldn't have the same problem. I'll double check all my parsing code later.

as for what's YOU, uh...future narrative content will help with that

:(

Hey! Any chance you can provide me with a log? I checked the parsing and that doesn't seem to be the issue. Checking your log is probably the only way for me to potentially figure out the issue and it'll be super helpful! :)

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sure i will try to get it but not now cuz im busy(sorry) 

i really cant now but i will try tomorrow

No worry! Whenever you have time! :)

Hey! Sorry to bother, but just a quick question: In your game, is there any delay between followers and enemies' attacks? Or are they just sort of attacking simultaneously?