Nice! That was fun. I appreciated the story, and I think you could do a lot more with it by adding more levels and expanding the narrative. The combat was a little choppy, but movement felt great, and I got the hang of it all by the end. Nice sounds and music too!
Viewing post in Dash and His Ghost Girlfriend jam comments
Thanks! Yeah, you can read the Postmortem DevLog to see what I intended. I wanted to go back and tweak the collisions for the combat. One of the problems I noticed near the end was you couldn't face your enemy if you were collided with it. I definitely learned a lot this time.