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Nice! That was fun. I appreciated the story, and I think you could do a lot more with it by adding more levels and expanding the narrative. The combat was a little choppy, but movement felt great, and I got the hang of it all by the end. Nice sounds and music too!

Thanks! Yeah, you can read the Postmortem DevLog to see what I intended. I wanted to go back and tweak the collisions for the combat. One of the problems I noticed near the end was you couldn't face your enemy if you were collided with it. I definitely learned a lot this time.