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Interesting idea going the tower defense route. Not sure if I missed something, but after placing my towers and not having enough money for more, I just had to wait for a few minutes for it to become night. A "start round" type button would be nice.

Also the text showing how much an item costs was very small, perhaps it was left on the default 1px font in godot?

With not much experience in these kind of games, at the end of development we found ourselves trying to play around with 2 timing systems.
If we ever consider doing a proper fully fledged TD we would spend a considerable amount of time figuring out how to make that function work.