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(+1)

Nice use of a proven formula. I do wish there were other things to pick up, motivate you to care about something besides positioning in the fight. Especially since the room would clear after everything was killed, I didn't see a point in picking anything up till it was done.

Yes, some meta goals between rooms would have added some additional purpose, and I think the remedy to fight positioning might be making the tears disappear. I would probably want to rebalance the shop prices if that were the case :)