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I have the same issue.

While running game code:

  File "renpy/common/000statements.rpy", line 647, in execute_show_screen

    renpy.show_screen(name, *args, **kwargs)

  File "game/rpy - screens/CCUN/CCUN timers.rpy", line 73, in execute

  File "game/rpy - screens/CCUN/CCUN timers.rpy", line 73, in execute

  File "game/rpy - screens/CCUN/CCUN timers.rpy", line 75, in execute

  File "game/rpy - screens/CCUN/CCUN timers.rpy", line 75, in <module>

AttributeError: 'Player' object has no attribute 'requests'

(+1)

Old saves, the moment I released the 1.1.9.1, old saves are broken. I changed lots of code that can only be changed after a new game

Gotcha. This happened before too and it's kind of a pain to have to restart from scratch every few versions. If possible, please avoid or give us a option to start right before the new content. Thanks! Really like the game by the way, please don't take what I said the wrong way.

(1 edit)

I don't believe I would be changing important code anymore, the reason why I did was to fix lots of bugs in the CCUN because it was unstable, it was pretty much needed cause the changes only take effect by new playthroughs