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DEVLOG #1

To be honest, production isn't going as well as I'd hoped. It's true that there's still more than a month left until the jam's deadline but I can't help feeling like I'm falling behind.

The script isn't done yet. I'm getting close but I also feel like I'm not too proud of the direction I've taken. I constantly feel like changing stuff but having a second writer who's basically fixing my language (they make everything sound so good, damn) is stopping me from doing it. I don't want to add more work for them, plus we're on a time costraint, so I'm telling myself it's fine as it is.

Immagine

(Gwen, the protagonist, and her two outfits)

I also haven't even finished designing the UI... I've started coding, designing, drawing but there is not a single thing that is finished. Definitely not happy about that. I'm lacking music and backgrounds as well.

I wonder how firm can you be with team members until you sound too controlling or seem like you're asking for too much? If anyone can give me any pointers I'm all ears. I want to be a good director who they won't regret working with, once this jam is over.

I guess that's all for now. Hopefully I can get back to you before the end of the month with another update!