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(2 edits)

it was good! The lights were done well and mechanics worked well, especially for one of your first jams. There are always places to improve on in jam games, buts it’s all about finding the mid ground between content and polish, which I think you understood. Honestly, that’s the best lesson to learn early on and I’m looking forward to seeing your future stuff too. When it comes to improvement, I’d say that’s mainly just variety in gameplay, mechanics, etc. Think enemies, puzzles, etc

thanks, your words mean a lot. Wanted and knew how to make a ranged enemy but just didn't have time. Also wanted to improve the current one because it sucks.