Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really liked the 2D sprites in the 3D environment, some day I'll try to attempt something similar. There were a lot of stuff to interact with, which is good. It took a ridiculously long time for me to recognize that I can pass through walls, but that's on me :)

I couldn't figure out how to win though, I guess the red bars above the people were some kind of haunt-o-meter, but it seemed to increase really slow even when it felt like I was hitting them with the best scares one after the other.

Thanks for checking it out.  I think your feedback is totally fair.  Given more time, it would have been nice to fine-tune how much "scare" it takes to get the NPC's to leave the house.

It's funny that most people I've seen play our game will walk through the doorways.   I think its our natural instinct since we are not ghosts!  I included a line in the intro text that you can "pass through most things" but its fun to see people discover this on their own and say "oh ofcourse".  Try taking a plate/bottle through a wall ;)