Really liked the audio design and the voices sfx in this one. Felt a bit short but all the mechanics felt polished and I really liked the way a timed event was implemented for scrapping items- I found that mechanic very unique.
Thank you, I definitely had fun recording the silly audio. The project involved a lot of experimentation with concepts, techniques and the engine itself, you whenever I had to cut scope, it came off from content like objects and rooms so I can have the features like the three minigames in place.