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(+1)

I enjoyed the Village Rises, and In the Ashes is my favorite. The low drone with a solid drum beat is always good. That being said, if I could offer some feedback, I think you should consider simplifying your songs. Your instrumentation needs work and, respectfully it feels like you forced the use of them more than needed. For larger orchestrated pieces, you need to know how to use the instruments, for instance, a horn player and brass players generally can't make a chord, they can do single notes. Focus on rhythm and structure first. When you have a melody or chord structure, make sure everything else works around them.  It's a good idea to know what an instrument is capable of before using it. Just like sketching or writing, you want to get a good structure down before you add anything extra. 

Another thing that is worth looking into is the Circle of Fifths. It's a great tool for writing music. 

In summary: don't over-complicate things. Make it simple, and easy to understand, and build from a basic sketch.

I hope I did not offend in any way, I liked what I heard and saw and it immediately reminded me of when I first started writing music. Even during this event I still tried to overdo it. With many things as with this a little goes a long way.

Happy composing.

(+1)

Thank you so much for taking the time to write all this advice for me! You are completely right in saying I should take into account the instruments when implementing them because I was just switching around which instrument did what without putting in thought on how the instruments are supposed to be used, I’ll definitely try to think more about that on my future projects! Ill also be checking out the circle of fifths thing, I took absolutely no offense to anything you said I joined this game jam with the hopes of getting better at music for the games I make so getting such constructive criticism is exactly what I wanted. Once again I truly appreciate you taking the time for this well thought out comment, thank you!!!!