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Hi! This plugin is exactly what I was looking for, and I'm very excited to use it!

I have a question regarding the movement animation of the skill cards played from hand.

I’m trying to create a card combat system inspired by poker, and I’ve implemented common events to display the cards as pictures on the battle screen in the order they are played. (The 'Will End Turn' card passive inflicts damage equal to the sum of the numbers.)

Currently, it seems that the cards played from hand hover in the center of the screen (presumably waiting for their effects to execute) before flying to the discard zone. 

My questions are:

1. Is there a way to prevent the visual of the cards flying to the discard zone? Perhaps making them disappear right after they’re played?

2. If option 1 isn't possible, can the animation of the cards flying to the discard zone play underneath the pictures? I’d like to avoid any overlap with the card images.

I’m very new to RPG Maker, so any suggestions you can provide to achieve the desired effect would be greatly appreciated!

Hey SapphireSquid10,

Thanks for your questions! Here's a couple workarounds for each:

1. While there isn't a way to prevent the visual of the cards flying to the Discard Zone, you can try Removing cards on play via Card Actions which will ensure they don't move to the Discard Zone and instead are removed in Hand. You can Add the same Card to the Discard Zone as part of that set of Card Actions and players will be none the wiser. Make sure to change the coordinates of the Temp Zone which is where the Card moves to after it is played before it moves to any other Zone.

2. This part is a little bit harder and would require editing the plugin. We can offer an option in a future update that lets you choose the priority of Cards vs Pictures, but right now Cards will always appear above the Pictures layer (has to do with the fact that the Cards are on the Window layer).

Let us know if this workaround does the trick or if it is still insufficient. We can continue to troubleshoot until we find a solution.

Thanks,

MythAtelier Team

(+1)

Adding the 'Remove this' card actions did the trick! The animation now looks much better and aligns with my intention. Thank you so much!