Wow, good game. Clocked in around 19 minutes give or take. Pretty lengthy for a game jam game imho. I don't know what you could have cut though since it was a well thought out story with a beginning, middle, and end. Would have been longer with mid bosses and since there isn't much fight mechanics, probably wouldn't have been worth it. The only thing I can think of is maybe emphasizing the last hit on the boss. Make it step back, show how angry and hurt it is, make it rush forward, then maybe do the last hit in slow-mo. Voices would also have been nice. Also, the art style kinda abruptly changed at the end. Maybe too emphasis they're off to better things but could be taken as just a rushed ending. Character is very likeable. Game reminded me of Valiant Hearts. Lovely game and thanks!
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Thanks! It was originally going to be much shorter but I decided to add a few filler rooms so there's time to build tension.
The whole ending part of the game was DEFINITELY rushed; The reason the end cutscene looks so different is because I didn't have the time to color and shade it. Heck, the original plan was actually to FULLY ANIMATE it. Nope!
I also understand the want for voices, reading can get tedious sometimes. Thanks for your thoughts!