Thank you very much! The rebuild is on its way. Currently building out the multiplay-relay lobbying system. Then will get into rebuilding the core mechanics.
The goal is for a multiplayer version where theres always a few games running, new players drop in and start accumulating "Vibes" for any rounds they win. The AI voting will become smarter, already working on a "smart" scoring system for each card so that the AI will pick/judge object cards based on actually fitting a subject cards context.
There are a lot of bugs in the demo, I'm just glad I got it uploaded in time. Thanks for playing!