Olá! Seu jogo está realmente muito bom! ^^ Aqui está minha avaliação, junto com alguns feedbacks. Vou escrever este post em inglês para padronizá-lo e torná-lo acessível a outros usuários ao redor do mundo.
Peço que não se preocupe com a nota, pois foi apenas uma maneira de me organizar melhor para comentar. E quanto à nota cinco, não se preocupe também; todas as outras notas são boas. A nota cinco reflete algo que eu não esperava ver e que realmente me surpreendeu.
Feedback: =====================================
Overall: Amazing game!! You took a relatively simple concept and executed it masterfully—congratulations! I didn’t expect to see an arcade-worthy game in this jam, hahaha. Well done!!
Fun: The game is a lot of fun, but I think the downside of a simple scope is that it doesn’t offer very long gameplay. Maybe adding more mechanics in the future could extend the fun for a longer time. ;)
Theme: What a perfect example of theme application! I felt like I was transported back to when I was 8 years old, playing on arcade machines and thinking I was a pro, even though I was terrible, lol. This game perfectly captures the essence of those old games with its mechanics and aesthetics.
Innovation: The game is innovative in what it brings to the table, and there’s nothing to complain about there. It didn’t surprise me with any “wow” factor in innovation, which is why it doesn’t get a 5, but it definitely innovates in everything it promises.
Gameplay: At times, I felt like I was playing a rhythm game due to how precise the clicks need to be. I’m not sure if that was intentional; perhaps increasing the player’s reaction area could be beneficial. Other than that, the gameplay is fluid, featuring three great variations, and is very well done without any bugs, apart from what I mentioned. Congratulations!
Graphics: I loved everything about the graphics in this game—pixel art, color palette, theme, everything! It might be a good idea to check the layer order of the player in relation to the tombstone, as it sometimes passes through the sprite. Apart from that, fantastic work! Congratulations!!
Audio: Regarding the audio, I think it’s important to pay more attention to it. There are some parts that are quite harsh on the ears due to very loud sounds. However, I confess that I really enjoy 8-bit music, so aside from the volume being a bit painful, I found it very enjoyable! Also, adding a laugh for the death sequence would be a nice touch >:).
Narrative: There wasn’t a direct narrative, but it felt somewhat implicit, and I think it suited the idea of the game well. A skeleton villain always works, hahah.