the main point:
thanks and the color palette was the color of the wall the player has
to tearing apart to get the door handle part and every color is part of it hidden
the main mechanics:
and different part and different wall under different color so
when the player get the part the monster follow the player in tell the player hide
the what happen after:
hide between in small gap in the wall and the candle has limit of time to make
the player go out and hunt for it and not hide all of the time in
where the time left was focused on other thing and not on all of game :
the end sorry for not take more time to make AI and all of the game
i just focused on the player code and not the game so sorry if you hope and
went to see update to the game just tell me in comment
i will try to make it and don't forget to
check my account for the next upcoming game and thanks
and thanks for comment