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The game looks cool, the idea is interesting. But the level with the kitchen is much more difficult compared to the level with the fireplace. What I see as the problem with this level: Three enemies are flying at once, there may be more, but I noticed three at the same time. The camera is too close to the character and the entire level is not visible. Because the camera is close, when washing dishes, you notice the enemy that is flying from the side of the table too late (and if from below, you will definitely take damage, he finds the player before he appears on the screen). That is, in order to hide, the player must go to the enemy. In about half the cases, you simply do not have time to do this. And because there are many enemies, you are constantly waiting for the right moment, as soon as you want to wash the dishes, a new one immediately appears from behind the screen. Another problem is that you need to stand in a certain position, otherwise you will not wash the dishes (if you stand on an inverted table, then you can no longer wash the dishes). For some reason, the progress of washing dishes is rolled back (with fire it is clear, but the dishes become dirty again?). I'm curious to know what happens next, but the kitchen level feels simply unbeatable. If you ever make a simpler level, please let me know.

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thank you for an elaborate comment about the game, i will definitely keep those in mind when making a game! hope you had fun trying the game out thought!