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Others have already given thorough feedback so I'll just add one suggestion: if there were "bad" items which harm you when you dig them up, the player would likely pay more attention and feel like their decision of where to dig matters more. For example, if you dig up a bomb it destroys some of the treasure you dug up, or a counterfeit crown which decreases your money. Good job!

That's a great idea, I had some items like nuts & bolts but didnt end up implementing them before the deadline.  A bomb would be sick though