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(3 edits) (+1)

That's a very interesting game idea. I think you are on to something really cool here.

Is there some logic to the movement patterns of the hero and the monsters? It seemed pretty random to me. I think this game would work better with some more determinism. If players and monsters had more predictable movement patterns, then you could turn this into an awesome puzzle game.

Also the graphics and sounds are pretty polished for a weekend game jam.

Thanks. The hero will go to the treasure the next turn if it can make it. Other than that there is not as on testing the less random it was the more easy it became to win, and I didn't have the time to spend on it, but definitely something I can play around with post-jam. Thanks again for playing.