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(+1)

Pretty cool! Not sure if it was intentional, but I really liked the fact that the music emitted from the center of the arena, it sort of grounded the game, made it feel like I was really moving in a 2D environment, very cool. Also the spiked enemies would like... duplicate when I shot them? Once again unsure if that's intended, but it definitely felt bad, like shooting enemies gives me more enemies? What? Plus I would say the controls left some to be desired, the aiming in particular was tough, probably harder than intended. You might turn this into a twin-stick shooter like Enter the Gungeon or The Binding of Isaac, the aiming problem would go away. But a cool aesthetic and some good music makes for a decent game, especially for your first jam entry!

(+1)

Thanks, i didn’t have time to fix most things like enemy only duplicate once. and player pointing the mouse. so yes, everything you questioned to be unintentional were unintentional. i wanted to add multiple controls and full keyboard controls. but i encountered a error where the player wasn’t looking in the correct angle. turns out the parent node was rotated. if i knew that then this game could have had multiple controls.