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Oh no, my only weakness: Rogue-like deck builders. Now with my tarot card themes, you can't do this to me. 
Ok, jokes aside, I really really enjoyed this game. Like despite some control jank and beginning difficulties I got really into it, played again and again, and now I just wish to see more of it. Not even necessarily like "more content", but some quality-of-life changes to hone the gameplay and make it more readable. Using players cards as health is a good concept, hard to balance but good risk-reward system, and I'm not sure if I can explain it, but using the Arcana's like this gives that deck builder feel, or "How do I play my cards right", literally. Also the announcer was fun, music good. Great work on this.  

On a side note, not sure if it was intentional or a bug, but I got the evil eye down to 2 health, used 2 Deaths in a row, it didn't take any damage, when it became it's turn it burned like 6 cards from me :| After this even if using Lovers I could not kill it. Shame, I had such a good run going.

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Thanks, so glad you enjoyed! We'd love to keep working on it; definitely keep an eye out, we'll take those suggestions on-board.

Ah, I think I know what's going on there with the Death and the Eye. Cheers for the report, I'll look into it.