Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Short and sweet! The gunplay is a bit lacking in feedback, and the sound fx can be a little repetitive, but the voice acting was welcome and pleasingly cheesy, the actual gameplay loop was satisfying, and the ending made for a good time. Overall, I think what really shines here is the aesthetics, which are absolutely on point. With some further polishing, this is gonna be a true gem of a little horror experience. I also quite liked the invisible zombies, which add an element of unpredictability and stress to the game that it otherwise would be sorely lacking. I did not find any of the other weapons, and didn't realize I had a pistol until I was wandering around after activating the radio tower, and as another said, I really liked not being able to dual-wield the flashlight and a gun. It gave me nice flashbacks to Doom 3, but with less value on the flashlight, which helped a lot with keeping things feeling stressful and tense. This was quite an accomplishment within a week.

-Hadal