You want to create a real time battle on map system, correct? If so, this plugin might not be the best fit yet because for a battle system like that, it requires:
- Auto delete HUD bar when the enemy is defeated.
- Each enemy needs a different HP variable. If you have 20 enemies, that is 20 variables, which is exhausting to create manually. If all enemies share the same variable then if one dies, others die as well.
I can implement a feature for the HUD bar to stick to an event or the player, but it doesn't solve the other issues I mentioned earlier. I'm also creating a real time combat system so I'm sharing some of my experience here.
I'm working on a specific plugin to create HP bar on enemies and you don't even need to create variables, it's much more optimized for real time combat, stay tuned!