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Sang Hendrix

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A member registered Feb 14, 2014 · View creator page →

Creator of

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You can visit this link: https://discord.gg/YKPscqHV8b

Then you can write any message so I know it's you.

If so I'll try to port it to MV, I'll give you an update when it's available. Don't forget to join the Discord server so we can keep in touch.

Oh boy oh boy. The plugin is only available for MZ as I've specifically mentioned in the description.  Please give me a message via Discord so I can refund your order.

SangHendrix #3505

It'll be available to see in June 28th. The price will be under $50.

Yeah of course, there'll be video tutorials. It's gonna take times to cover all aspect tho because the plugin packs kinda a lot of features.

Thank you so much 🙏🏻 A trailer is coming soon

Hi hi! The update is ready. If you encounter any issue please let me know.

https://sanghendrix.itch.io/easy-text-icon-on-events-rpg-maker-mz-plugin/devlog/...

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😂 I think I died by that time so you might not get the support you need.

I've just checked and Itch seems like doesn't have that feature so I just left the release date there. 😅

So you want an option to change text color right? I'll add that, an update is coming soon.

Well, you have a developer who is very active here. You can always tell me if you find any issues, and I'll work on an update.

It's very hard to port this to MV. :( The feature character animation can be ported but the difficult one is the show animation on map. It is just packed with too many features inside one plugin command call. For MZ it can handle it easily, you can just select and select options, but for MV, the engine doesn't allow you to select things, but rather you gotta write it all down, and there are likes 15 - 20 features in it, no one will be able to write them all.

So yeah, I don't think this plugin will get to be available to MV.

Hello! The update is ready. Please try it and if you encounter any more issue pls let me know.

https://sanghendrix.itch.io/simple-scene-shop-plugin-for-rpg-maker-mz/devlog/872...

The symbol for the plugin option command is "language". For how to implement the option command, I don't use the Visustella plugin so I have no idea. I think they must have a tutorial tho.

It'll check on that and will get you up to date.

Hmm, but even that you'll still have to create a common event for the plugin to select from? It's variable, you can simple create a conditional branch to check if your variable below our equal 0. 

Isn't it already easy enough? This is a sincere question.

I kinda set up a deadline for myself (the roadmap on Patreon) so I kinda have to rush this or the roadmap will be a complete failure 💀.

It's gonna be released within this month. :D

And thank you for choosing this plugin! ✨✨

Hello. This was designed for the player, but because it's using variable, you can also use it for enemies, but the hearts won't move along with enemies so it's not the best plugin to display enemies health. 

If you want a package of plugins that work for ABS, please wait for Action Combat plugin.

Done and done. Thank you so much.

Thank you so much!! 🙏 💕

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Yes you can. Simply enable "Show Item Quantity". That's basically it. 😁

The feature can be seen at page 1 of screenshots.

Hello!
Yes, you can translate everything from your game using this plugin. You can also check the current language using a conditional branch. It also has a feature to use a localized version of picture without the need to use any conditional branch,  meaning you can leave the Show Picture command as is. Magical, right? ✨👀

If you find any issue or trouble, please don't hesitate to give me a message via Discord for real time support.

Hi mesmerizeSQ, I've made an update but not releasing it yet because I want you to test it. Can you add my Discord?

SangHendrix #3505

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I'll do more research about this and maybe add a detect Windows language feature so it'll work in the backend so you don't need to worry about changing or swapping , or ;. Stay tuned, the update will be ready soon.

I've just tested Google Spread Sheet again and it still works fine. The steps wereto  open your CSV file > translate > Download as CSV.

If the issue still persists, you can delete the game_messages.csv and generate a new one, then put on Google Spread Sheet again to test it out.

Hi, sometimes Excel software messes up. Simply open the file with Google Spread Sheet and export it to csv. Now the csv file is more... International.

Thank you!!

I treat creating plugins as my full-time job so things get done pretty quickly xD.

Thank you!! 💖

Hi, pls update to version 1.1.2. It should fix the issue now.

Ah you mean point light. This plugin is Directional Shadow (like the sun) so it doesn't support that.

Hi! Sadly it will only be available for MZ. :(

It'd take a lot more work to make it compatible with MV and it'd be very time-consuming so I'd rather put all that energy into making this plugin the best ever for MZ.

Awesome! If there's any issue pls let me know!

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Hi, You gotta assign a switch via Enable Switch and enable that switch once and it's done. I added the switch feature so people have more control over their character.

Yes it's compatible with Timed Messages. For message styles it should be compatible. If it isn't we can always make an update.

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Hi, all you need to do is download the js file ver 1.1.0 and override it to the 1.0.0 ver in demo. After that it's super easy, you just select walk and idle files in plugin parameter.

If you still have anymore question please feel free to ask :D

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Yes if you join the Big Fat Burger club you'll be able to get all my plugins.

Edit: Oh you won't get plugins from Itch.io tho. 

Somewhere in the future haha.