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(+1)

Definitely scary having a bedroom with no doors or windows XD. But seriously, the 3D/2D dynamic with your 3D assets used in both a 3D sense for the bedroom and a 2D sense on the computer game was neat! I would say the bugs did make it hard to get very far (Kept losing control of the computer character after switching scenes in the cave. If you hit T again in another computer scene, which I did oops, it sends you back to the start screen but without your character) but still, cool game! Looking forward to seeing more if you keep developing it!

(+1)

The door and the window were planned, but due to time constraints, I decided to scrap them xd. I'm glad you liked the 2D concept! Sorry for the bugs. I was aware of the first cave change, but not the 'T' scene change. Thanks for the feedback!