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A short Hack and Slash game.

The movement is wonky. The character immediately stops if you release all movement keys, but she keeps her momentum if you change direction without stopping: if you run right and press W before releasing D the character will slide right and slowly turn up.

The enemy grapple is unfair. There is no animation before the attack, if you are next to an enemy and they start their grapple you get caught immediately.

I ended up running/dashing past the first stage to the Boss. I tried to parry the boss but couldn't see the difference. After a few failed attempts I defeated him by dashing around to avoid hits and tanking a few hits while I wailed into him. It took me a minute to figure out you need to return to the first stage, I thought the rocks you are supposed to destroy were the grey ones behind the Boss.

(+1)

Thanks for Comments 

I will make improvements to address these shortcomings

The next version will also feature Live2D performances