simple yet engaging mechanics that mix things up nicely to keep it fun without being repetitive. the variety of little challenges adds a lot, and the pathfinding skulls are a nice touch! as mentioned already it would be nice to have an animation to warn players of falling stalactites, i found myself pre-firing at all the stalactites on the ceiling to avoid having to shoot them at the same time as the skulls to keep from getting overwhelmed. random generation, upgrades for your cart, and enemy types could make this into a full game. overall, it’s a solid, well-made game with great art and lots of potential. great work guys!